video games. you wander around, you click on things, you try to solve puzzles and talk to people.
video games. go jumpy jumpy
video games. adventure. you know, you go out, and you do stuff. usually save the world or whatever. idk
video games. puzzles.
tools for making your own video games, as well as sound and pixel and background assets.
video games. mostly deckbuilders.
video games. shoot the stuff. try not to die.
video games. racing, sportyball games, skating, etc.
ttrpgs. silly, goofy, funny, absurd.
video games. spooky!
video games. go wander around and do stuff. or don't. it's a sandbox.
video games. visual novels, interactive fiction. it tells a story, you get to make choices sometimes.
video games. mostly turn based but there might be some real time rpgs in here idek anymore
video games. wander around, explore, find cool stuff.
video games. strategy, defense, turn-based, etc.
video games with multiple players. can be vs or coop.
video games. includes rhythm games and minigame collections, as well as games that either stretch the definition of game, or are just unable to be separated into the categories i have created.
video games. entertaining and educational! yay!
video games. what are we simulating? a lot of stuff!
video games. lots of fighting
video games. manage things!
video games. the type of thing you'd see in an arcade
coloring books, emulators, programs to assist with writing or journaling, other stuff. basically anything that didn't fit in the other categories
video games. try to stay alive.
ttrpgs that can be called cyberpunk, post-apocalypse, robots, etc. sci-fi but not necessarily space.
ttrpg setting is modern or modern-adjacent. ie, our world, or our world + magic or supernatural creatures or lesbians or whatever
ttrpgs that i couldn't figure out where to categorize.
ttrpgs focused on the supernatural and paranormal. tend to aim for horror, but you don't have to play it that way.
ttrpg. fantasy and fantasy-adjacent settings
ttrpgs whose main hope is to make you Feel Things.
ttrpgs that involve horror or take place in a horror setting.
solo ttrpgs. any and all that are played with one player specifically, usually meant to be played in a journalling style. ie, you figure out what happens and then write it all down.
basically ttrpgs that i couldn't categorize except as being about telling a story.
collections of ttrpgs. usually bookmark-sized, business-card sized, or 1-3 pages
unlike the rest of the ttrpg categories, this one is just every single exclusively two-player game.
ttrpgs to play before the actual game [sometimes]. mostly designed to collaboratively build a world for the main campaign to take place in, but there are some that are just to build a world and that's all.
ttrpgs that take place in a western setting or have a western theme.
ttrpgs that takes place in space or involve space travel
animation programs, brushes, fonts, all sorts of stuff that isn't necessarily for games.
ttrpgs for exactly three players. check blurb for genre.
ebooks and stuff.
nonfiction stuff about playing ttrpgs. sometimes how it feels, tips on how to play better, stuff like that.
ttrpgs that are focused on summer camps or camping. some are for campers, some are for counselors. don't forget your bug spray!
live action role playing games.
nonfiction. usually essay collections and zines.
ttrpgs. setting not included.
board games, card games, and similar non-role-playing physical games
video games. match 3, the worst kind of game.
ttrpgs that take place in pre-modern times. range from prehistorical to the 1990s.